Created in 2003, True Dungeon is a d20 variant that allows players to experience their D&D adventure within a life-size, walk-through dungeon environment. We provide thrilling two-hour immersive adventures for thousands of gamers all across the country. This year you can come see us at:
Not a LARP, True Dungeon instead focuses on problem solving, teamwork and tactics while providing exciting sets and interactive props. Players may find themselves creeping down a dark passageway and entering a long-forgotten crypt. After dispatching a lurking guardian, the players may have to solve a cryptic puzzle or find a secret door in order to gain a wondrous treasure chest. This might be a chest that might hold a shocking surprise if opened without care. It takes two hours to explore the dungeon, and teams of ten players need only bring their imagination and quick wit. No prior D&D or gaming experience is needed. In fact, a party with an array of different experience levels usually does well. This is a perfect vehicle to let some non-D&D gamers experience the fun and thrills of dungeoneering.
Our Next Convention? Gamehole Con!
We will be in Madison, WI to present TWO of our 2-hour adventures. Check out details HERE. This event runs from November 9th through 11th.
Part 1 of 2. Located in the Patrick Rothfuss book setting of the Fae, you must locate a planar gate in a faerie maze that is filled with perplexing puzzles as well as creatures from Patrick's world.
Part 1 of 2. Located in the Patrick Rothfuss book setting of the Fae, you must locate a planar gate in a faerie maze that is filled with perplexing puzzles as well as creatures from Patrick's world.
Part 2 of 2. Located in the Patrick Rothfuss book setting of Newarre, you must gain the favor of a dashing rogue in a sleepy village to learn how some ancient Standing Stones may return you home.
Part 2 of 2. Located in the Patrick Rothfuss book setting of Newarre, you must gain the favor of a dashing rogue in a sleepy village to learn how some ancient Standing Stones may return you home.
This is the first module in the 2018-2019 adventuring season, and it is presented with "enhanced" levels of immersion that make this adventure extra fun. You must travel across the Astral Plane to find a villain!
This is a special adventure for elite members of our Patron group. Due to their tremendous support of the event through generous Treasure Token purchases, we have constructed this adventure that will he DM'ed by Jeff Martin. No XP will be given, but full 2018 Treasure is awarded -- plus something a little extra.
Two groups of ten players must face the fiercest foe ever to appear in TD history! The LoriGorgon shall devour their souls! Special rules apply for combat and all players should have optimized builds of Treasure Tokens in order to survive. It is most likely that your character will die a horrible death at the hands of the LoriGorgon, so be warned!